For character poses, I wanted to make a second attempt posing a character that hard more intricate components to them, from clothing, jewellery, to even hair and armour. This lead me to pick a video game character model from League of Legends and pose the character with the personality you would expect from the character by physical appearance.
There were far more controllers to pivot and move about which made the process longer and requires planning out but was also something I could still enjoy even though it was a step up in difficulty.
I didn’t want to pose the character based on existing personality that those who’ve played the game or seen the tv series would know… so instead, I took the physical appearance of how this character looks and tried to create a punky yet serious undertone of personality through her poses.